12/2/2023 0 Comments Blender 2.8 properties panelPower off after rendering is an option that must be used with care, please test first with simple scene or copy of your work. if necessary, before power off, a copy of current blend file is saved, alongside the current file, with suffix “_PowerOff”Ī visual alarm for each event in 3d VIEW panel, in PROPERTIES windows (all area) and in IMAGE EDITOR tab tool New ability to power off when render is done with option for timeout delay in seconde. New ability to play sound alarm when render is done with option to play loop or repeat x time the sound. Only Power off fonction is unlocked for MacOS in v0.2.9 so anyone can use it. Render_button.py (104.1 KB) - v0.2.9 - with MacOS Power Off unlocked Power Off tested on MacOS High Sierra v10.13 (thanks ELIANA) and seems to work properly so…ĭownload link for testing purpose on MacOS : Now “Add Camera To View” can be achive with “alt C” shortcut. ![]() Now you can define a square rendering dimension, with Shift + Click on “Toggle orintation” button. Now you can remove all cameras in one time with Shift + Click on Delete button of any camera in the Camera Manager. UPDATE - v0.3.0 : Render Button & Camera manager v0.3.0įixed “None Type” error when remove camera with “Track To” constraint if target was removed before.įixed error resulting in an endless addition of render slots, when use batch rendering with “Select camera” mode and “Store in render slots” option. Now, the Camera Preview button is a toggle button to switch between the camera view and the perspective view. Now you can remove all Timeline Markers at the same time with Shift + Click on Remove marker button. Now cameras added in orthographic view are automatically set to orthographic mode.
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